A behind-the-scenes update for Snoost is released today, which improves the general performance of the cloud gaming servers.

The update includes file-system changes, which in the end make the initialisation time for cloud rigs faster, and several minor tweaks to improve overall response times immediately after starting up and loading the game data.

These improvements are welcome additions after the upgrade to Windows Server 2016, enhanced Direct3D support and extended backwards framework compatibility, required by some games.

We have also made small adjustments to the interface, to accommodate certain features in the recently added support for Internet Explorer and Microsoft Edge.

As with all previous updates, this update is automatically applied to existing users' cloud gaming computers. Likewise, users can expect more updates and improvements soon.

Enjoy the update!